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Computer Games, Design

321 books found

Reverse Design
Reverse Design

by Patrick Holleman

2018 36 ed.
Game Ai Pro 360
Game Ai Pro 360

by Steve Rabin

2019 24 ed.
The Art of Game Design
The Art of Game Design

by Jesse Schell

2008 13 ed.
Game Design Workshop
Game Design Workshop

by Tracy Fullerton

2004 12 ed.
Serious Games
Serious Games

by Tim Marsh, Minhua Ma

2015 11 ed.
Game engine architecture
Game engine architecture

by Jason Gregory, Jason Gregory

2009 8 ed.
Clockwork Game Design
Clockwork Game Design

by Keith Burgun

2015 8 ed.
The game narrative toolbox
The game narrative toolbox

by Tobias Heussner

2015 8 ed.
HTML5 games
HTML5 games

by Jacob Seidelin

2011 8 ed.
3ds Max modeling for games
3ds Max modeling for games

by Andrew Gahan

2008 7 ed.
Designing Games for Children
Designing Games for Children

by Carla Fisher

2014 7 ed.
Pervasive games
Pervasive games

by Markus Montola

2009 7 ed.
Level Design
Level Design

by Christopher W. Totten

2016 7 ed.
Advanced Game Narrative Toolbox
Advanced Game Narrative Toolbox

by Tobias Heussner

2019 6 ed.
Situational Game Design
Situational Game Design

by Brian Upton

2017 6 ed.
Procedural Generation in Game Design
Procedural Generation in Game Design

by Tanya Short, Tarn Adams

2017 6 ed.
Casual Game Design
Casual Game Design

by Gregory Trefry

2010 6 ed.
Programming Fundamentals Using Java
Programming Fundamentals Using Java

by William McAllister, S. Jane Fritz

2014 6 ed.
Extending Virtual Worlds
Extending Virtual Worlds

by Ann Latham Cudworth

2016 6 ed.